Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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This is the complete list of members for UOperatingSystemPSU, including all inherited members.
bHasBlueprintValidateFunction | UOperatingSystemBaseHardware | protected |
CreatePSU(UOperatingSystemBaseDevice *OwningDevice, FGenericError &OutError) | UOperatingSystemPSU | static |
GetHardwareMadeBy() const | UOperatingSystemBaseHardware | inline |
GetHardwareName() const | UOperatingSystemBaseHardware | inline |
GetHardwareNameAsString() const | UOperatingSystemBaseHardware | inline |
GetHardwareTag() const | UOperatingSystemBaseHardware | inline |
GetModelNumber() const | UOperatingSystemBaseHardware | inline |
HardwareTag | UOperatingSystemBaseHardware | protected |
K2_OnValidate(FGenericError &OutError) const | UOperatingSystemBaseHardware | protected |
MadeBy | UOperatingSystemBaseHardware | protected |
ModelNumber | UOperatingSystemBaseHardware | protected |
Name | UOperatingSystemBaseHardware | protected |
OnValidate(FGenericError &OutError) const override | UOperatingSystemPSU | protectedvirtual |
UOperatingSystemBaseHardware() | UOperatingSystemBaseHardware | |
UOperatingSystemPSU() | UOperatingSystemPSU | |
Validate(FGenericError &OutError) const | UOperatingSystemBaseHardware | protected |