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Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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This is the complete list of members for UOperatingSystemPSU, including all inherited members.
| bHasBlueprintValidateFunction | UOperatingSystemBaseHardware | protected |
| CreatePSU(UOperatingSystemBaseDevice *OwningDevice, FGenericError &OutError) | UOperatingSystemPSU | static |
| GetHardwareMadeBy() const | UOperatingSystemBaseHardware | inline |
| GetHardwareName() const | UOperatingSystemBaseHardware | inline |
| GetHardwareNameAsString() const | UOperatingSystemBaseHardware | inline |
| GetHardwareTag() const | UOperatingSystemBaseHardware | inline |
| GetModelNumber() const | UOperatingSystemBaseHardware | inline |
| HardwareTag | UOperatingSystemBaseHardware | protected |
| K2_OnValidate(FGenericError &OutError) const | UOperatingSystemBaseHardware | protected |
| MadeBy | UOperatingSystemBaseHardware | protected |
| ModelNumber | UOperatingSystemBaseHardware | protected |
| Name | UOperatingSystemBaseHardware | protected |
| OnValidate(FGenericError &OutError) const override | UOperatingSystemPSU | protectedvirtual |
| UOperatingSystemBaseHardware() | UOperatingSystemBaseHardware | |
| UOperatingSystemPSU() | UOperatingSystemPSU | |
| Validate(FGenericError &OutError) const | UOperatingSystemBaseHardware | protected |