Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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AOperatingSystemDeviceActor Member List

This is the complete list of members for AOperatingSystemDeviceActor, including all inherited members.

bAddWidgetsToScreenAOperatingSystemDeviceActorprotected
bCanSaveGameAOperatingSystemDeviceActorprotected
bCreateDeviceOnBeginPlayAOperatingSystemDeviceActorprotected
BeginDestroyMessenger()AOperatingSystemDeviceActor
bExitWhenDeviceIsDestroyedAOperatingSystemDeviceActorprotected
ClearWidgetFromScreen() constAOperatingSystemDeviceActor
CreateDevice(FGenericError &OutError)AOperatingSystemDeviceActor
CurrentDeviceDestroyed()AOperatingSystemDeviceActor
DeviceClassAOperatingSystemDeviceActorprotected
DeviceTagAOperatingSystemDeviceActorprotected
FinishDestroyMessenger()AOperatingSystemDeviceActor
GetHardwareByTag(const FGameplayTag &TestTag) constAOperatingSystemDeviceActor
IsPortableDevice() constAOperatingSystemDeviceActorinline
IsPortableDeviceImpl() constAOperatingSystemDeviceActorinlineprotectedvirtual
K2_CreateDevice(FGenericError &OutError)AOperatingSystemDeviceActorprotected
K2_OnBlueScreenShow(const float &OnScreenTime)AOperatingSystemDeviceActorprotected
K2_OnCurrentDeviceDestroyed()AOperatingSystemDeviceActorprotected
K2_OnWidgetChanged(UUserWidget *ChangedWidget)AOperatingSystemDeviceActorprotected
LoadGameInstanceAOperatingSystemDeviceActorprotected
MainComponentAOperatingSystemDeviceActorprotected
MediaSoundComponentAOperatingSystemDeviceActorprotected
MessengerClassAOperatingSystemDeviceActorprotected
OnDeviceCreatedAOperatingSystemDeviceActor
OnLoadGame(const FOperatingSystemDeviceSaveLoad &LoadData)AOperatingSystemDeviceActorinlinevirtual
OnNewDeviceCreated(FGenericError &OutError)AOperatingSystemDeviceActorinlineprotectedvirtual
OnOperatingSystemStartedAOperatingSystemDeviceActor
OnSaveGame(FOperatingSystemDeviceSaveLoad &SaveData)AOperatingSystemDeviceActorinlinevirtual
OnShowBlueScreen(const float &OnScreenTime)AOperatingSystemDeviceActor
OnValidate(FGenericError &OutError)AOperatingSystemDeviceActorinlinevirtual
RefreshWidget() constAOperatingSystemDeviceActor
RestartDevice()AOperatingSystemDeviceActor
SaveGameClassAOperatingSystemDeviceActorprotected
SetAddWidgetsToScreen(const EOperatingSystemWidgetSet Method)AOperatingSystemDeviceActor
StopMediaAudio() constAOperatingSystemDeviceActor
WidgetChanged(UUserWidget *ChangedWidget)AOperatingSystemDeviceActor