Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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UOperatingSystemDirectory Member List

This is the complete list of members for UOperatingSystemDirectory, including all inherited members.

bCanCreateNewFileUOperatingSystemDirectoryprotected
bCanCreateNewFolderUOperatingSystemDirectoryprotected
bIsHiddenUOperatingSystemDirectoryprotected
CanCreateNewFile() const override finalUOperatingSystemDirectoryinlinevirtual
CanCreateNewFolder() constUOperatingSystemDirectoryinline
CanRename() constUOperatingSystemDirectoryinline
CheckForDirectoryWithTag(const FGameplayTag &TestTag, const bool bRecursive) constUOperatingSystemDirectory
ChildDirectoriesUOperatingSystemDirectoryprotected
ChildDirectoryCollectionUOperatingSystemDirectoryprotected
CreateDirectory(const TWeakObjectPtr< UOperatingSystemPartition > OwningPartition, const TWeakObjectPtr< UOperatingSystemDirectory > OwningDirectory, const TWeakObjectPtr< UOperatingSystem > OwningOS, const TSoftClassPtr< UOperatingSystemDirectory > &DirectoryClass, const bool bIsFromSaveGame, FGenericError &OutError)UOperatingSystemDirectorystatic
CreateDirectory(const TWeakObjectPtr< UOperatingSystemPartition > OwningPartition, const TWeakObjectPtr< UOperatingSystemDirectory > OwningDirectory, const TWeakObjectPtr< UOperatingSystem > OwningOS, const TSoftClassPtr< UOperatingSystemDirectory > &DirectoryClass, const bool bIsFromSaveGame, FGenericError &OutError)UOperatingSystemDirectoryinlinestatic
FileClassesUOperatingSystemDirectoryprotected
FilesUOperatingSystemDirectoryprotected
FindDirectoryByTag(const FGameplayTag DirectoryTag, const bool bRecursive, UOperatingSystemDirectory *&OutDirectory) const override finalUOperatingSystemDirectoryvirtual
GetAllFiles(const FString &WithExtension="*") const override finalUOperatingSystemDirectoryvirtual
GetAs() constUOperatingSystemDirectoryinline
GetAsConst() constUOperatingSystemDirectoryinline
GetChildDirectories() const override finalUOperatingSystemDirectoryinlinevirtual
GetChildDirectory(const FString &TargetChildDirectoryName, const bool bRecursive=true) const override finalUOperatingSystemDirectoryvirtual
GetChildDirectory(const FString &TargetChildDirectoryName, const bool bRecursive=true) constUOperatingSystemDirectoryinlinevirtual
GetDirectoryIconObject() constUOperatingSystemDirectory
GetDirectoryName() constUOperatingSystemDirectory
GetDirectoryPath() constUOperatingSystemDirectory
GetDirectoryTag() constUOperatingSystemDirectoryinline
GetFullPath() const override finalUOperatingSystemDirectoryvirtual
GetInterfaceDisplayName() const override finalUOperatingSystemDirectoryinlinevirtual
GetInterfaceFromPath(const FString &NewPath) const override finalUOperatingSystemDirectoryvirtual
GetOperatingSystem() const override finalUOperatingSystemDirectoryvirtual
GetParentExplorerInterface(TScriptInterface< IOperatingSystemExplorerInterface > &OutInterface) const override finalUOperatingSystemDirectoryvirtual
GetSaveData(TArray< FOperatingSystemDirectoriesSaveLoad > &OutSaveData) constUOperatingSystemDirectory
HasEnoughSpace(const FOperatingSystemSizeInMB &TestSpace) const override finalUOperatingSystemDirectoryvirtual
IsPartition() const override finalUOperatingSystemDirectoryinlinevirtual
IsSystemDirectory() constUOperatingSystemDirectory
IsUnixRootDirectory() constUOperatingSystemDirectoryinlinevirtual
LoadFiles(const FOperatingSystemDirectoriesSaveLoad &DirectoriesSaveLoad)UOperatingSystemDirectory
NameUOperatingSystemDirectoryprotected
OnValidate(FGenericError &OutError)UOperatingSystemDirectoryinlineprotectedvirtual
OverrideIconUOperatingSystemDirectoryprotected
ParentDirectoryUOperatingSystemDirectoryprotected
ParentOSUOperatingSystemDirectoryprotected
ParentPartitionUOperatingSystemDirectoryprotected
TagUOperatingSystemDirectoryprotected
UOperatingSystemDirectory()UOperatingSystemDirectory