Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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Represents a pending fund request in the operating system. More...
#include "OperatingSystemBankTypes.h"
Public Member Functions | |
FOperatingSystemRequestFundPending ()=default | |
FOperatingSystemRequestFundPending (const FOperatingSystemRequestFund &FundRequest, const float &RemainingTimeFromTimer) | |
Public Attributes | |
FOperatingSystemRequestFund | FundRequest |
float | RemainingTimeFromTimer |
FDateTime | Time |
Represents a pending fund request in the operating system.
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default |
Default constructor
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inline |
Construct a pending fund request. It stores the fund request itself, the remaining time from a timer, and the time at which the request was made.
FundRequest | The fund request object. |
RemainingTimeFromTimer | The remaining time from a timer in seconds. |
FOperatingSystemRequestFund FOperatingSystemRequestFundPending::FundRequest |
Represents a fund request in the operating system.
float FOperatingSystemRequestFundPending::RemainingTimeFromTimer |
Represents the remaining time from a timer, which is a float value. It is used in the OperatingSystemWorldSubsystem.cpp file to manage the approval process of a bank request.
FDateTime FOperatingSystemRequestFundPending::Time |
Represents the time at which a bank request is made in the operating system.
This variable represents the time at which a bank request is made. It is of type FDateTime, which is a structure in Unreal Engine that represents a date and time value. The FDateTime structure provides various functions and operators for working with dates and times.