Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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FGameplayDebuggerCategory_GlobalMessenger Class Reference

Represents a gameplay debugger category for global messaging subsystem. More...

#include "GameplayDebuggerCategory_GlobalMessenger.h"

Inheritance diagram for FGameplayDebuggerCategory_GlobalMessenger:
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Collaboration diagram for FGameplayDebuggerCategory_GlobalMessenger:
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Public Member Functions

 FGameplayDebuggerCategory_GlobalMessenger ()
 

Static Public Member Functions

static TSharedRef< FGameplayDebuggerCategory > MakeInstance ()
 Creates a new instance of FGameplayDebuggerCategory_GlobalMessenger.
 

Protected Attributes

int32 Total
 
int32 ValidEntries
 
int32 InvalidEntries
 
TArray< FString > DebugData
 

Detailed Description

Represents a gameplay debugger category for global messaging subsystem.

Constructor & Destructor Documentation

◆ FGameplayDebuggerCategory_GlobalMessenger()

FGameplayDebuggerCategory_GlobalMessenger::FGameplayDebuggerCategory_GlobalMessenger ( )
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Member Function Documentation

◆ MakeInstance()

TSharedRef< FGameplayDebuggerCategory > FGameplayDebuggerCategory_GlobalMessenger::MakeInstance ( )
static

Creates a new instance of FGameplayDebuggerCategory_GlobalMessenger.

Returns
A shared reference to the newly created FGameplayDebuggerCategory_GlobalMessenger instance.
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Member Data Documentation

◆ DebugData

TArray<FString> FGameplayDebuggerCategory_GlobalMessenger::DebugData
protected

◆ InvalidEntries

int32 FGameplayDebuggerCategory_GlobalMessenger::InvalidEntries
protected

◆ Total

int32 FGameplayDebuggerCategory_GlobalMessenger::Total
protected

◆ ValidEntries

int32 FGameplayDebuggerCategory_GlobalMessenger::ValidEntries
protected

The documentation for this class was generated from the following files: