Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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#include "OperatingSystemTypes.h"
#include "GameplayTagContainer.h"
#include "OperatingSystemGenericError.h"
#include "OperatingSystemRangeTime.h"
#include "UObject/Object.h"
#include "Runtime/Engine/Classes/Engine/TimerHandle.h"
#include "OperatingSystemBaseDevice.generated.h"
Classes | |
class | UOperatingSystemBaseDevice |
This class represents a device that can run an operating system. It contains properties related to the device hardware, the operating system that the device is running, and the device state. It also provides functions to start and stop the operating system, manage the device's on-screen widget, and update the device state. More... | |
Typedefs | |
using | FOnOperatingSystemStartedDelegate |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FOnDeviceStateChanged, const EOperatingSystemDeviceState &, _PrevState, const EOperatingSystemDeviceState &, _NewState) | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams | ( | FOnDeviceStateChanged | , |
const EOperatingSystemDeviceState & | , | ||
_PrevState | , | ||
const EOperatingSystemDeviceState & | , | ||
_NewState | ) |