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Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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This is the complete list of members for UViewportWorldSubsystem, including all inherited members.
AddSlateWidgetToViewport(const FViewportWorldHandle &TestWorldHandle, const TSharedRef< SWidget > &SlateWidget, const int32 &ZOrder) | UViewportWorldSubsystem | |
AddWidgetToViewport(const FViewportWorldHandle &TestWorldHandle, UUserWidget *Widget, const int32 ZOrder) | UViewportWorldSubsystem | |
ClearAllWidgetsFromHandle(const FViewportWorldHandle &TestWorldHandle) | UViewportWorldSubsystem | static |
FindWorldHandle(const TSoftObjectPtr< UWorld > &TargetWorld) const | UViewportWorldSubsystem | |
Get(const UObject *WorldContextObject) | UViewportWorldSubsystem | static |
GetWorldID(const TSoftObjectPtr< UWorld > &TargetWorld) | UViewportWorldSubsystem | static |
LoadWorld(TSoftObjectPtr< UWorld > TargetWorld, const FViewportWorldOptions &Options, const bool bInitializeActors, const EViewportWorldRenderingMode &RenderMode, const EViewportWorldViewMode &ViewMode, const FPostProcessSettings &FastRenderPostProcess, const FString &AdditionalOptions) | UViewportWorldSubsystem | |
RemoveSlateWidgetFromHandle(const FViewportWorldHandle &TestWorldHandle, const TSharedRef< SWidget > &SlateWidget) | UViewportWorldSubsystem | static |
RemoveWidgetFromHandle(const FViewportWorldHandle &TestWorldHandle, UUserWidget *Widget) | UViewportWorldSubsystem | static |
ShouldCreateSubsystem(UObject *Outer) const override | UViewportWorldSubsystem | virtual |
UnloadWorldHandle(FViewportWorldHandle &WorldHandle) | UViewportWorldSubsystem |