Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
|
#include "OperatingSystemVideoPlayerSettings.h"
Public Member Functions | |
UOperatingSystemVideoPlayerSettings () | |
Public Member Functions inherited from UOperatingSystemProgramSettings | |
UOperatingSystemProgramSettings () | |
FORCEINLINE bool | WasWindowMaximized () const |
Gets whether the window was maximized. | |
FORCEINLINE TOptional< FVector2D > | GetLastWindowPosition () const |
Returns the last known window position. | |
Additional Inherited Members | |
Static Public Member Functions inherited from UOperatingSystemProgramSettings | |
static UOperatingSystemProgramSettings * | CreateSettings (const TWeakObjectPtr< UOperatingSystemBaseProgram > OwningProgram, const TSoftClassPtr< UOperatingSystemProgramSettings > &SettingsSoftClass, FGenericError &OutError) |
template<class T > | |
static T * | CreateSettings (const TWeakObjectPtr< UOperatingSystemBaseProgram > OwningProgram, TSoftClassPtr< UOperatingSystemProgramSettings > SettingsSoftClass, FGenericError &OutError) |
static UOperatingSystemProgramSettings * | LoadSettings (const TWeakObjectPtr< UOperatingSystemBaseProgram > OwningProgram) |
static bool | SaveSettings (UOperatingSystemBaseProgram *TargetProgram) |
Protected Member Functions inherited from UOperatingSystemProgramSettings | |
bool | K2_CanSave () const |
void | K2_PreSave () |
Protected Attributes inherited from UOperatingSystemProgramSettings | |
FName | Identifier |
FString | SaveSlotName |
int32 | UserIndex |
TWeakObjectPtr< UOperatingSystemBaseProgram > | ParentProgram |
FVector2D | LastWindowPosition |
uint8 | bWasWindowMaximized: 1 |
uint8 | bHasBlueprintCanSave: 1 |
uint8 | bHasBlueprintPreSave: 1 |
UOperatingSystemVideoPlayerSettings::UOperatingSystemVideoPlayerSettings | ( | ) |