Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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UInternetBrowserSaveGame Class Reference

Represents the save game data for the Internet Browser widget. More...

#include "InternetBrowserSaveGame.h"

Inheritance diagram for UInternetBrowserSaveGame:
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Public Member Functions

FORCEINLINE TArray< FBrowserBookmarkGetSavedBookmarks () const
 Returns the saved bookmarks for the Internet Browser widget.
 

Static Public Member Functions

static bool SaveBrowser (const class UInternetBrowser *InInternetBrowserWidget)
 Saves the browser data to a save game slot.
 
static UInternetBrowserSaveGameLoadBrowser (const class UInternetBrowser *InInternetBrowserWidget)
 Loads the browser data from a save game slot.
 

Detailed Description

Represents the save game data for the Internet Browser widget.

Member Function Documentation

◆ GetSavedBookmarks()

FORCEINLINE TArray< FBrowserBookmark > UInternetBrowserSaveGame::GetSavedBookmarks ( ) const
inline

Returns the saved bookmarks for the Internet Browser widget.

Returns
An array of FBrowserBookmark objects representing the saved bookmarks.
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◆ LoadBrowser()

UInternetBrowserSaveGame * UInternetBrowserSaveGame::LoadBrowser ( const class UInternetBrowser * InInternetBrowserWidget)
static

Loads the browser data from a save game slot.

Parameters
InInternetBrowserWidgetThe browser widget from which the data is to be loaded.
Returns
A pointer to the loaded InternetBrowserSaveGame object if the save game exists; otherwise, nullptr.
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◆ SaveBrowser()

bool UInternetBrowserSaveGame::SaveBrowser ( const class UInternetBrowser * InInternetBrowserWidget)
static

Saves the browser data to a save game slot.

Parameters
InInternetBrowserWidgetThe browser widget from which the data is to be saved.
Returns
True if the browser data is successfully saved; otherwise, false.
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The documentation for this class was generated from the following files: