Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
Loading...
Searching...
No Matches
FOperatingSystemProgramDelegate Class Reference

Delegate representing the event when a program is uninstalled in the operating system. More...

#include "OperatingSystem.h"

Detailed Description

Delegate representing the event when a program is uninstalled in the operating system.

This delegate can be used to handle the event when a program is uninstalled in the operating system. It can be assigned to a Blueprint variable and bound to a Blueprint function to have custom logic executed when the event occurs.

Usage example:

UFUNCTION()
void HandleProgramUninstalled(UOperatingSystemBaseProgram* Program)
{
// Some logic
}
BeginPlay()
{
OnProgramUninstalled.AddDynamic(this, &ThisClass::HandleProgramUninstalled);
}
Definition OperatingSystemBaseProgram.h:59
See also
FOperatingSystemProgramDelegate
UOperatingSystemBaseProgram

The documentation for this class was generated from the following file: