Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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FOperatingSystemDirectoriesSaveLoad Struct Reference

Represents the save/load data for a set of operating system directories. More...

#include "OperatingSystemSaveLoad.h"

Public Attributes

FString SaveLoad_Path
 
FString SaveLoad_Name
 
FString SaveLoad_DirectoryClass
 
TArray< FOperatingSystemFilesSaveLoadSaveLoad_Files
 

Detailed Description

Represents the save/load data for a set of operating system directories.

This struct stores the directory path, name, class, and information regarding child files.

Member Data Documentation

◆ SaveLoad_DirectoryClass

FString FOperatingSystemDirectoriesSaveLoad::SaveLoad_DirectoryClass

Stores the directory class.

◆ SaveLoad_Files

TArray<FOperatingSystemFilesSaveLoad> FOperatingSystemDirectoriesSaveLoad::SaveLoad_Files

Information regarding child files.

◆ SaveLoad_Name

FString FOperatingSystemDirectoriesSaveLoad::SaveLoad_Name

Stores the directory name.

◆ SaveLoad_Path

FString FOperatingSystemDirectoriesSaveLoad::SaveLoad_Path

Stores the directory path.


The documentation for this struct was generated from the following file: