Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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#include "OperatingSystemSaveGame.h"
Public Member Functions | |
UOperatingSystemSaveGame () | |
const FOperatingSystemDeviceSaveLoad & | GetDeviceDataRef () const |
Static Public Member Functions | |
static bool | SaveGame (AOperatingSystemDeviceActor *SaveDeviceActor) |
static UOperatingSystemSaveGame * | LoadGame (const AOperatingSystemDeviceActor *TargetDevice) |
Protected Attributes | |
uint8 | UserIndex |
float | SaveVersion |
FOperatingSystemDeviceSaveLoad | DeviceData |
This class represents a save game for the operating system simulator. It is derived from the USaveGame base class.
UOperatingSystemSaveGame::UOperatingSystemSaveGame | ( | ) |
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inline |
Returns a reference to the device data.
This method retrieves a constant reference to the device data from the save game.
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static |
Loads the save game from the specified target device.
TargetDevice | The target device from which to load the save game. |
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static |
Saves the game data to the specified save device.
SaveDeviceActor | The save device to save the data to. |
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protected |
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protected |
Static save version. DO NOT CHANGE if not required. Newer save versions are NOT compatible with previous ones.
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protected |