Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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Represents the save/load data for an operating system device. More...
#include "OperatingSystemSaveLoad.h"
Public Member Functions | |
FOperatingSystemDeviceSaveLoad () | |
Public Attributes | |
uint8 | bSaveLoad_OperatingSystemInstalled: 1 |
Represents whether the operating system is installed or not. | |
uint8 | bSaveLoad_IsPortableDevice: 1 |
Represents whether the device is a portable device. | |
uint8 | bSaveLoad_HasBattery: 1 |
Represents whether the device has a battery or not. | |
uint8 | SaveLoad_PortableBatteryLevel |
Represents the portable device battery level for save/load data. | |
FOperatingSystemBattery | SaveLoad_PortableBattery |
FOperatingSystemSaveLoad | SaveLoad_OperatingSystem |
TArray< FOperatingSystemPartitionSaveLoad > | SaveLoad_Partitions |
Represents the save/load data for a set of operating system partitions. | |
Represents the save/load data for an operating system device.
This struct contains the save/load data for an operating system device. It includes information such as whether the operating system is installed, whether the device is portable, whether the device has a battery, the battery level of the device (if applicable), and the save/load data for a set of operating system partitions.
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inline |
uint8 FOperatingSystemDeviceSaveLoad::bSaveLoad_HasBattery |
Represents whether the device has a battery or not.
This variable is a bitfield that stores a single bit indicating whether the device has a battery or not. The value 1 represents that the device has a battery, while the value 0 represents that the device does not have a battery.
uint8 FOperatingSystemDeviceSaveLoad::bSaveLoad_IsPortableDevice |
Represents whether the device is a portable device.
This variable is a bitfield that stores a single bit indicating whether the device is a portable device or not. The value 1 represents that the device is a portable device, while the value 0 represents that the device is not a portable device.
uint8 FOperatingSystemDeviceSaveLoad::bSaveLoad_OperatingSystemInstalled |
Represents whether the operating system is installed or not.
This variable is a bitfield that stores a single bit indicating whether the operating system is installed or not. The value 1 represents that the operating system is installed, while the value 0 represents that the operating system is not installed.
FOperatingSystemSaveLoad FOperatingSystemDeviceSaveLoad::SaveLoad_OperatingSystem |
TArray<FOperatingSystemPartitionSaveLoad> FOperatingSystemDeviceSaveLoad::SaveLoad_Partitions |
Represents the save/load data for a set of operating system partitions.
This variable is defined as an array of FOperatingSystemPartitionSaveLoad structs, each representing the save/load data for an operating system partition. It is used to store information such as the name of the partition, its disk letter, total size in bytes, amount of free space in bytes, whether it is the system partition, and unique identifier. This data can be used for saving and loading the state of operating system partitions.
FOperatingSystemBattery FOperatingSystemDeviceSaveLoad::SaveLoad_PortableBattery |
uint8 FOperatingSystemDeviceSaveLoad::SaveLoad_PortableBatteryLevel |
Represents the portable device battery level for save/load data.
This variable stores the current battery level of the portable device when saving or loading data. The value should be between 0 and 100, representing the percentage of battery capacity.