Operating System Simulator Plugin
3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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#include "Core/OperatingSystem.h"
#include "Widgets/OperatingSystemWidget.h"
#include "Devices/OperatingSystemBaseDevice.h"
#include "OperatingSystemMacros.h"
#include "Widgets/OperatingSystemBsodWidget.h"
#include "Hardware/OperatingSystemHDD.h"
#include "Core/OperatingSystemPartition.h"
#include "OperatingSystemLogs.h"
#include "Global/OperatingSystemSaveGame.h"
#include "Programs/OperatingSystemBaseProgram.h"
#include "Misc/OperatingSystemProgramsCollection.h"
#include "Misc/OperatingSystemDirectoriesCollection.h"
#include "UObject/ConstructorHelpers.h"
#include "Core/OperatingSystemDirectory.h"
#include "DraggableWindowUMG/DraggableWindow.h"
#include "TimerManager.h"
#include "Core/OperatingSystemSettingsData.h"
#include "Core/OperatingSystemUserManager.h"
#include "Devices/OperatingSystemDeviceActor.h"
#include "Devices/OperatingSystemDeviceMessenger.h"
#include "Global/OperatingSystemPluginSettings.h"
#include "Global/OperatingSystemStatics.h"
#include "Kismet/GameplayStatics.h"
#include "Widgets/Common/OperatingSystemTaskbarButton.h"
#include "Misc/PackageName.h"
#include "Programs/Settings/Modules/OperatingSystemSettingModule_Theme.h"
#include "Programs/Settings/Modules/OperatingSystemSettingModule_Wallpaper.h"
#include "Sound/SoundBase.h"
#include "Runtime/Core/Public/Modules/ModuleManager.h"
#include "Runtime/Engine/Classes/Engine/Texture2D.h"
Macros | |
#define | LOG_WITH_NAME(Msg) |
#define | WARN_WITH_NAME(Msg) |
#define | LOG_VV(Msg) |
#define | LOCTEXT_NAMESPACE |
#define | SET_ICON(Name) |
Functions | |
DEFINE_OS_LOG (OS) | |
Variables | |
static constexpr const int32 | MIN_PID_VALUE |
static constexpr const int32 | MAX_PID_VALUE |
#define LOCTEXT_NAMESPACE |
#define LOG_VV | ( | Msg | ) |
#define LOG_WITH_NAME | ( | Msg | ) |
#define SET_ICON | ( | Name | ) |
#define WARN_WITH_NAME | ( | Msg | ) |
DEFINE_OS_LOG | ( | OS | ) |
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staticconstexpr |
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staticconstexpr |