Operating System Simulator Plugin  3.5.1
Unreal Engine plugin that simulates an Operating System Environment
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OperatingSystemStatics.cpp File Reference
#include "Global/OperatingSystemStatics.h"
#include <regex>
#include "IImageWrapper.h"
#include "IImageWrapperModule.h"
#include "OperatingSystemLogs.h"
#include "OperatingSystemTags.h"
#include "Devices/OperatingSystemDeviceActor.h"
#include "Core/OperatingSystem.h"
#include "Files/OperatingSystemFile.h"
#include "OperatingSystemMacros.h"
#include "Data/OperatingSystemBankTypes.h"
#include "Data/OperatingSystemImageToTextureUserData.h"
#include "Devices/OperatingSystemBaseDevice.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Programs/OperatingSystemBaseProgram.h"
#include "Slate/WidgetRenderer.h"
#include "Subsystems/OperatingSystemGameSubsystem.h"
#include "Subsystems/OperatingSystemWorldSubsystem.h"
#include "Runtime/Core/Public/HAL/PlatformFileManager.h"
#include "Runtime/Core/Public/Misc/FileHelper.h"
#include "Runtime/Engine/Classes/Engine/Texture2D.h"
#include "Runtime/Engine/Public/TextureResource.h"
Include dependency graph for OperatingSystemStatics.cpp:

Macros

#define TAG_CHK(Name)
 

Functions

 DEFINE_OS_LOG (Statics)
 

Macro Definition Documentation

◆ TAG_CHK

#define TAG_CHK ( Name)

Function Documentation

◆ DEFINE_OS_LOG()

DEFINE_OS_LOG ( Statics )